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I a recent post on Luke’s Github blog, he explains what Google is doing with Vulkan and how it will play into the overall performance on Steam for Chrome OS. Whatever you want to call him, this guy knows his way around Linux and has a technical understanding of the Chromium repositories that I can only dream about. By night, he’s a developer, Linux game fanatic, code diver, and a big Star Wars fan – just to name a few things. Luke Short wears many hats but during the day, he is a Senior Kubernetes Solutions Architect specializing in client cloud solutions. I have had the honor to connect with one of the brightest minds in the Linux space and he has given me some serious insight into what Google is doing to get Steam fully fleshed out and ready to run on Chrome OS. Then, there’s another missing piece that will be needed to make this experience fully viable on Chrome OS and that piece is Vulkan. Borealis has its own set of DLC(downloadable content) that is required for the setup process and my guess is that this content is still gated on the server-side. This wasn’t too much of a surprise considering the ongoing work being done on the project. Sadly, as the second image denotes, the installation process throws an error for missing permissions. This week, I made some headway, albeit minimal.Īfter a few Developer Mode antics and some code acrobatics, I was able to get the Borealis app installed on my Chromebook and above, we finally have our first look at the initial installation screen for the Steam container.

Over the past few months, I have spent more time than I probably should have tinkering to see if I could get the Borealis app installed on various Chromebooks. In its current state, Steam will actually install and run just fine on most Linux-enabled Chromebooks but the gameplay is still a bit shoddy even on titles that aren’t very graphics intensive. In that time, a lot of work has been done in preparation for what we believe could see ‘ Borealis‘ launching as early as Q3 of this year. It has been well over a year since Google’s Director of Product Management, Kan Liu, tipped the news that Google and Valve were working together to bring a native Steam gaming experience to Chrome OS.
